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What You Need to Know Before Playing Mafia 2

Mafia 2: A Remastered Crime Saga

Mafia 2 is a 2010 action-adventure game developed by 2K Czech and published by 2K. It is a standalone sequel to the 2002 game Mafia, and the second installment in the Mafia series. The game follows the life of Vito Scaletta, a Sicilian-American war veteran who becomes involved in the criminal underworld of Empire Bay, a fictional city based on New York, Chicago, San Francisco, Los Angeles, Boston, and Detroit. The game features a third-person perspective, an open world environment, a realistic wanted system, and a rich story with moral choices. In 2020, a remastered version of the game, called Mafia II: Definitive Edition, was released for PlayStation 4, Xbox One, and PC, as part of the Mafia Trilogy package that also includes Mafia III and a remake of Mafia.

The Story of Vito Scaletta

From War Hero to Mobster: How Vito joined the Mafia

The game begins in 1943, when Vito returns to Empire Bay after being wounded in World War II. He reunites with his childhood friend Joe Barbaro, who introduces him to Henry Tomasino, a member of the Clemente crime family. Vito decides to join Joe in working for Henry, hoping to pay off his father's debts and improve his living conditions. Along the way, he meets other characters such as Leo Galante, a consigliere of the Falcone crime family; Eddie Scarpa, a capo of the Clemente crime family; Frank Vinci, the boss of the Vinci crime family; Alberto Clemente, the boss of the Clemente crime family; Carlo Falcone, the boss of the Falcone crime family; Derek Pappalardo, a union leader; Steve Coyne, Derek's right-hand man; Luca Gurino, a capo of the Clemente crime family; Brian O'Neill, an Irish gang leader; Eric Reilly, an Irish gangster; Marty Santorelli, a young associate of Joe; Zhe Yun Wong, a Chinese triad leader; Jimmy Wong, Zhe Yun's son; El Greco, a Greek doctor; Maria Agnello, Vito's sister; Francesca Scaletta, Vito's mother; Giuseppe Montemarano, a black market dealer; Harry Goldwater, a gunsmith; Mike Bruski, a junkyard owner; Freddy Manchini, an informant; Sidney Pen, an FBI agent; Tommy Angelo, the protagonist of Mafia; Sal Gravina, an informant; Bruno Levine, a loan shark; Antonio Balsamo, Bruno's collector; Harvey Beans Epstein, a gambler; Richie Mazzeo, an associate of Eddie; Tony Balls Bonnano, an associate of Eddie; Rocco Camonte, an associate of Eddie.

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Climbing the Family Ladder: The main missions and plot twists

The game consists of 15 chapters, each with a different objective and setting. Some of the main missions include:

  • Chapter 2: Home Sweet Home: Vito and Joe rob a gas station, a jewelry store, and a clothing store.

  • Chapter 3: Enemy of the State: Vito and Joe steal ration stamps from the Office of Price Administration, and escape from the police.

  • Chapter 5: The Buzzsaw: Vito and Joe assassinate Luca Gurino, who betrayed Henry to the Triads.

  • Chapter 6: Time Well Spent: Vito is arrested and sent to prison, where he meets Leo Galante and fights against the O'Neill gang.

  • Chapter 7: In Loving Memory of Francesco Potenza: Vito is released from prison and attends his father's funeral, where he learns that his family is in debt to a loan shark named Bruno Levine.

  • Chapter 8: The Wild Ones: Vito and Joe help Derek and Steve kill the Greasers, a rival gang led by Brian O'Neill.

  • Chapter 9: Balls and Beans: Vito and Joe torture Harvey Beans Epstein, a gambler who owes money to Eddie Scarpa, and kill Richie Mazzeo, who tried to rape Francesca.

  • Chapter 10: Room Service: Vito and Joe kill Alberto Clemente, the boss of the Clemente crime family, by planting a bomb in his hotel room.

  • Chapter 11: A Friend of Ours: Vito and Joe become made men of the Falcone crime family, and help Henry Tomasino defect from the Clemente crime family.

  • Chapter 12: Sea Gift: Vito and Joe discover that Henry is an FBI informant, and witness him being killed by the Triads.

  • Chapter 13: Exit the Dragon: Vito and Joe seek revenge on the Triads, and kill Zhe Yun Wong and Jimmy Wong.

  • Chapter 14: Stairway to Heaven: Vito and Joe rob a bank with Marty Santorelli, who is killed by the police. Vito is betrayed by Joe, who reveals that he was working for Carlo Falcone all along.

  • Chapter 15: Per Aspera Ad Astra: Vito kills Carlo Falcone, with the help of Leo Galante, who offers him a deal to spare his life. Vito accepts the deal, but is forced to leave Joe behind.

The Consequences of Crime: The ending and the moral choices

The game has two possible endings, depending on the player's choice in the final mission. The player can either:

  • Kill Leo Galante and save Joe Barbaro, but risk being hunted down by the other Mafia families.

  • Spare Leo Galante and abandon Joe Barbaro, but secure a place in the Vinci crime family.

The game also features several moral choices throughout the story, such as:

  • Killing or sparing witnesses during robberies or assassinations.

  • Choosing to help or ignore side characters in need of assistance.

  • Deciding to be loyal or disloyal to certain characters or factions.

The Gameplay and Mechanics

Shooting, Driving, and Fighting: The core gameplay elements

The game is mainly played from a third-person perspective, with the player controlling Vito Scaletta. The game allows the player to shoot, drive, and fight in various scenarios. The game features a cover system, a melee combat system, a health regeneration system, and a realistic physics engine. The game also has a variety of weapons, vehicles, and clothing to choose from. The game has three difficulty levels: Easy, Medium, and Hard.

Empire Bay: The open world environment and its details

The game is set in Empire Bay, a fictional city inspired by New York, Chicago, San Francisco, Los Angeles, Boston, and Detroit. The city has 10 districts, each with its own landmarks, businesses, and atmosphere. The city is also affected by the weather and the time of day. The game spans three time periods: 1943, 1951, and 1951. The game features over 100 licensed songs from the 1940s and 1950s, as well as original music composed by Matus Siroky and Adam Kuruc.

Wanted System and Bribes: How to deal with the law enforcement

The game has a wanted system that tracks the player's criminal activities. The player can attract the attention of the police by committing crimes such as speeding, running red lights, stealing cars, killing civilians, or shooting guns. The player can also be recognized by witnesses or by their license plate. The player can avoid or reduce their wanted level by changing their clothes, changing their license plate, paying a bribe, or escaping the police's sight. The player can also use a payphone to call a lawyer who can clear their wanted level for a fee.

The Graphics and Sound

HD Remastering: The improvements and changes in the Definitive Edition

The Definitive Edition of Mafia II is a remastered version of the game that was released in 2020 for PlayStation 4, Xbox One, and PC. The Definitive Edition features enhanced graphics, lighting, textures, and resolution, as well as improved performance and stability. The Definitive Edition also includes all the downloadable content and bonus packs that were released for the original game, such as The Betrayal of Jimmy, Jimmy's Vendetta, Joe's Adventures, Greaser Pack, Renegade Pack, Vegas Pack, War Hero Pack, and Made Man Pack. The Definitive Edition is also compatible with the Mafia Trilogy package, which allows the player to access the other two games in the series: Mafia III and a remake of Mafia.

Era-Accurate Vehicles and Music: The immersion and authenticity of the game

The game features over 50 vehicles that are based on real models from the 1940s and 1950s, such as the Smith Thunderbolt, the Shubert Frigate, the Potomac Indian, the Jefferson Provincial, the Lassiter Series 69, and the Ascot Bailey. The vehicles have different performance, handling, durability, and customization options. The game also features over 100 licensed songs from the same era, such as "Ain't That a Kick in the Head" by Dean Martin, "Boogie Woogie Bugle Boy" by The Andrews Sisters, "Come On Let's Go" by Ritchie Valens, "Mambo Italiano" by Rosemary Clooney, "Pennies from Heaven" by Bing Crosby, and "That'll Be the Day" by Buddy Holly. The songs can be heard on various radio stations in the game, such as Empire Central Radio, Empire Classic Radio, Delta Radio, and Empire Rock Radio.

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